function BattleRoundResultHandler(msg){
    var scene = cc.Director.getInstance().getRunningScene();
    if(scene instanceof BattleScene){
       // result[playerId].requests = this.battleRecord.requests[this.battleRecord.round - 1][playerId];
       // result[playerId].playCards = this.battleRecord.playCards[this.battleRecord.round - 1][playerId];
       // result[playerId].draw = this.battleRecord.draws[this.battleRecord.round][playerId];
        var result = msg.result;
        var selfId = app.getSession().getPlayer().id;
        var enemyId = null;
        for(var playerId in result){
            if(playerId !== selfId && result[playerId].requests){
                enemyId = playerId;
                break;
            }
        }
        //selfRequests,selfCards,enemyRequests,enemyCards
        scene.layer.playCards(result[selfId].requests,result[selfId].playCards,result[enemyId].requests,result[enemyId].playCards,result.action,result[selfId].draw);
    }
}